TABLE OF CONTENTS




1.1.1. Start selected sprite animation


Start the selected sprite in a selected animation.

Example 1.1.1.

Before execution


After execution

1.1.2. Stop animation selected sprite


Stop animation/movement of the selected sprite 


Example 1.1.2.


Here the girl stops running after 5 seconds


Before execution

 

After execution

1.2.1. Move selected sprite up/down/left/right by some value


Move the selected sprite in a particular direction by some value.


Example 1.2.1.


Here move the sprite in left direction by 550


Before execution

After execution


1.2.2. Move selected sprite to X and Y position in the app design area.


Move the selected sprite to a particular position in the app design area.


Example 1.2.2.


Before execution

After execution


1.2.3. Turn selected sprite clockwise by some degrees


Turn the selected sprite clockwise by some degrees


Example 1.2.3.


Turn the hour glass upside down


Before execution

After execution


1.2.4. Glide selected sprite at some degrees with speed


Glide the selected sprite at some degrees with some particular speed.


Example 1.2.4.


The girl runs across the screen


Before execution


After execution



1.2.5. Stop selected sprite


Stop the selected sprite.


Example 1.2.5.


Before execution


After execution


1.2.6. Flip selected sprite horizontally


Flip the selected sprite horizontally.


Example 1.2.6.


Before execution

After execution


1.3.1. Hide selected sprite


Hide the selected sprite


Example 1.3.1.


Hide the start sprite after it is clicked


Before execution



After execution

1.3.2. Show selected sprite

Show the selected sprite


Example 1.3.2.


Before execution


After execution




1.4.1. Set size of selected sprite to some percentage

Set the size of selected sprite to some percentage


Example 1.4.1.


Before execution


After execution




1.5.1 Whenever selected sprite is clicked


Whenever the selected sprite is clicked, do something.


Example 1.5.1


When start is clicked the boy starts running


Before execution

After execution